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ebermergen-td/brainstorm.md

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# Fabi
## Spaceship progression game
* A player ...
* controls a single spaceship (in special cases multiple spaceships (2-4))
* travels to friendly planets/spacestations to buy/sell/trade resources
* travels to friendly planets/asteroids to gather resources
* upgrades his spaceship by buying parts/upgrades
* travels to enemy planets/spacestations/asteroids to capture them
* Players play together ...
* by combining perks/abilities/roles
* by sharing resources
* Players play against eachother ...
* by fighting them
* in order to steal resources/power over a planet/spacestation
* Planets/Spacestations/Asteroids/Spaceships travel along realistic orbits
* -> Dynamic Map Layout
* Requires strategic placement of player ships, but not in traditional 2d space but in orbits (now you're thinking in orbits)
* Fighting ...
* involves: spotting, targeting, damage dealing
* should take at least 1 min from spotting to damage dealing
* should not always result in the loss of a spaceship
* damaged spaceships should have the options to flee from the fight
* Progression involves ...
* upgrading your ship
* mining equipment / cargo capacity / weapons
* increasing your reputation by NPC factions
* by capturing stations/planets in their name
* by trading with them
* A match is won ...
* if all enemy players are destroyed
* or, reputation by all factions is above certain threshold