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https://adventofcode.com/2021/day/8
## \--- Day 8: Seven Segment Search ---
You barely reach the safety of the cave when the whale smashes into the cave
mouth, collapsing it. Sensors indicate another exit to this cave at a much
greater depth, so you have no choice but to press on.
As your submarine slowly makes its way through the cave system, you notice
that the four-digit [seven-segment
displays](https://en.wikipedia.org/wiki/Seven-segment_display) in your
submarine are malfunctioning; they must have been damaged during the escape.
You'll be in a lot of trouble without them, so you'd better figure out what's
wrong.
Each digit of a seven-segment display is rendered by turning on or off any of
seven segments named `a` through `g`:
[code]
0: 1: 2: 3: 4:
_aaaa_ .... _aaaa aaaa_ ....
_b c_ . _c_ . _c_ . _c b c_
_b c_ . _c_ . _c_ . _c b c_
.... .... _dddd dddd dddd_
_e f_ . _f e_ . . _f_ . _f_
_e f_ . _f e_ . . _f_ . _f_
_gggg_ .... _gggg gggg_ ....
5: 6: 7: 8: 9:
_aaaa aaaa aaaa aaaa aaaa_
_b_ . _b_ . . _c b c b c_
_b_ . _b_ . . _c b c b c_
_dddd dddd_ .... _dddd dddd_
. _f e f_ . _f e f_ . _f_
. _f e f_ . _f e f_ . _f_
_gggg gggg_ .... _gggg gggg_
[/code]
So, to render a `1`, only segments `c` and `f` would be turned on; the rest
would be off. To render a `7`, only segments `a`, `c`, and `f` would be turned
on.
The problem is that the signals which control the segments have been mixed up
on each display. The submarine is still trying to display numbers by producing
output on signal wires `a` through `g`, but those wires are connected to
segments _randomly_. Worse, the wire/segment connections are mixed up
separately for each four-digit display! (All of the digits _within_ a display
use the same connections, though.)
So, you might know that only signal wires `b` and `g` are turned on, but that
doesn't mean _segments_ `b` and `g` are turned on: the only digit that uses
two segments is `1`, so it must mean segments `c` and `f` are meant to be on.
With just that information, you still can't tell which wire (`b`/`g`) goes to
which segment (`c`/`f`). For that, you'll need to collect more information.
For each display, you watch the changing signals for a while, make a note of
_all ten unique signal patterns_ you see, and then write down a single _four
digit output value_ (your puzzle input). Using the signal patterns, you should
be able to work out which pattern corresponds to which digit.
For example, here is what you might see in a single entry in your notes:
[code]
acedgfb cdfbe gcdfa fbcad dab cefabd cdfgeb eafb cagedb ab |
cdfeb fcadb cdfeb cdbaf
[/code]
(The entry is wrapped here to two lines so it fits; in your notes, it will all
be on a single line.)
Each entry consists of ten _unique signal patterns_ , a `|` delimiter, and
finally the _four digit output value_. Within an entry, the same wire/segment
connections are used (but you don't know what the connections actually are).
The unique signal patterns correspond to the ten different ways the submarine
tries to render a digit using the current wire/segment connections. Because
`7` is the only digit that uses three segments, `dab` in the above example
means that to render a `7`, signal lines `d`, `a`, and `b` are on. Because `4`
is the only digit that uses four segments, `eafb` means that to render a `4`,
signal lines `e`, `a`, `f`, and `b` are on.
Using this information, you should be able to work out which combination of
signal wires corresponds to each of the ten digits. Then, you can decode the
four digit output value. Unfortunately, in the above example, all of the
digits in the output value (`cdfeb fcadb cdfeb cdbaf`) use five segments and
are more difficult to deduce.
For now, _focus on the easy digits_. Consider this larger example:
[code]
be cfbegad cbdgef fgaecd cgeb fdcge agebfd fecdb fabcd edb |
_fdgacbe_ cefdb cefbgd _gcbe_
edbfga begcd cbg gc gcadebf fbgde acbgfd abcde gfcbed gfec |
fcgedb _cgb_ _dgebacf_ _gc_
fgaebd cg bdaec gdafb agbcfd gdcbef bgcad gfac gcb cdgabef |
_cg_ _cg_ fdcagb _cbg_
fbegcd cbd adcefb dageb afcb bc aefdc ecdab fgdeca fcdbega |
efabcd cedba gadfec _cb_
aecbfdg fbg gf bafeg dbefa fcge gcbea fcaegb dgceab fcbdga |
_gecf_ _egdcabf_ _bgf_ bfgea
fgeab ca afcebg bdacfeg cfaedg gcfdb baec bfadeg bafgc acf |
_gebdcfa_ _ecba_ _ca_ _fadegcb_
dbcfg fgd bdegcaf fgec aegbdf ecdfab fbedc dacgb gdcebf gf |
_cefg_ dcbef _fcge_ _gbcadfe_
bdfegc cbegaf gecbf dfcage bdacg ed bedf ced adcbefg gebcd |
_ed_ bcgafe cdgba cbgef
egadfb cdbfeg cegd fecab cgb gbdefca cg fgcdab egfdb bfceg |
_gbdfcae_ _bgc_ _cg_ _cgb_
gcafb gcf dcaebfg ecagb gf abcdeg gaef cafbge fdbac fegbdc |
_fgae_ cfgab _fg_ bagce
[/code]
Because the digits `1`, `4`, `7`, and `8` each use a unique number of
segments, you should be able to tell which combinations of signals correspond
to those digits. Counting _only digits in the output values_ (the part after
`|` on each line), in the above example, there are `_26_` instances of digits
that use a unique number of segments (highlighted above).
_In the output values, how many times do digits`1`, `4`, `7`, or `8` appear?_