Working player

context-store
Alfred Melch 5 years ago
parent a14ed6bdc1
commit 6bd4240e5d

@ -0,0 +1,26 @@
import React, { useEffect, useState, useCallback } from 'react'
export const PlayerControl = ({ interval, onTick, onStart, onStop }) => {
const dispatch = useDispatch()
const [isPlaying, setPlaying] = useState(false)
const [handle, setHandle] = useState(null)
useEffect(() => {
console.log('effect fired', isPlaying)
clearInterval(handle)
if (isPlaying) {
setHandle(setInterval(() => dispatch(incrementSegment()), 500))
}
}, [handle, isPlaying])
return (
<div>
<button onClick={() => dispatch(stop())}>{'stop'}</button>
<button onClick={() => dispatch(pause())}>{'pause'}</button>
<button onClick={() => dispatch(start())}>{'play'}</button>
<div>playing: {isPlaying.toString()}</div>
<div>interval: {handle}</div>
</div>
)
}

@ -0,0 +1,40 @@
import React, { useEffect, useState, useCallback } from 'react'
import { useSelector, useDispatch } from 'react-redux'
import { selectPlaying, hasNextSegment } from '../store/selectors'
import { start, stop, pause, incrementSegment } from '../store/actions'
export const PlayerControl = ({ onTick }) => {
const dispatch = useDispatch()
const isPlaying = useSelector(selectPlaying)
const hasNext = useSelector(hasNextSegment)
const wpm = useSelector(state => state.wpm)
const [handle, setHandle] = useState(null)
useEffect(() => {
clearInterval(handle)
if (isPlaying) {
setHandle(setInterval(() => dispatch(incrementSegment()), 60000 / wpm))
}
}, [isPlaying, wpm])
useEffect(() => {
if (!hasNext) dispatch(pause())
}, [hasNext, dispatch])
return (
<div>
<button onClick={() => dispatch(stop())}>{'stop'}</button>
{isPlaying && (
<button onClick={() => dispatch(pause())}>{'pause'}</button>
)}{' '}
{!isPlaying && (
<button onClick={() => dispatch(start())}>{'play'}</button>
)}
<div>playing: {isPlaying.toString()}</div>
<div>interval: {handle}</div>
<div>has next: {hasNext.toString()}</div>
</div>
)
}

@ -1,11 +1,13 @@
import React from 'react'
import { useSelector, useDispatch } from 'react-redux'
import { setMaxLength } from '../store/actions'
import { setMaxLength, setWpm } from '../store/actions'
export const RsvpOptions = () => {
const maxLength = useSelector(state => state.maxLength)
const dispatch = useDispatch()
const maxLength = useSelector(state => state.maxLength)
const wpm = useSelector(state => state.wpm)
return (
<div>
<input
@ -16,6 +18,14 @@ export const RsvpOptions = () => {
onChange={e => dispatch(setMaxLength(e.target.value))}
/>
{maxLength}
<input
type="range"
min="100"
max="1000"
value={wpm}
onChange={e => dispatch(setWpm(e.target.value))}
/>
{wpm}
</div>
)
}

@ -5,6 +5,7 @@ import { TextOutput } from './TextOutput'
import { MainControl } from './MainControl'
import { RsvpSegment } from './RsvpSegment'
import { RsvpOptions } from './RsvpOptions'
import { PlayerControl } from './PlayerControl'
const FlexRow = styled.div`
display: flex;
@ -25,6 +26,7 @@ export const RsvpReader = () => {
<RsvpSegment />
<MainControl></MainControl>
<RsvpOptions></RsvpOptions>
<PlayerControl />
</FlexItem>
<FlexItem>
<TextOutput />

@ -9,3 +9,7 @@ export const setMaxLength = length => ({
type: 'SET_MAX_LENGTH',
payload: length
})
export const setWpm = wpm => ({ type: 'SET_WPM', payload: wpm })
export const start = () => ({ type: 'START' })
export const pause = () => ({ type: 'PAUSE' })
export const stop = () => ({ type: 'STOP' })

@ -8,7 +8,9 @@ import {
export const initialState = {
originalText: 'Sample Text',
curIdx: 0,
maxLength: 5
maxLength: 5,
isPlaying: false,
wpm: 300
}
const reducer = {
@ -24,7 +26,11 @@ const reducer = {
DEC_WORD: state => ({ ...state, curIdx: selectPrevWord(state) }),
INC_SENTENCE: state => ({ ...state, curIdx: selectNextSentence(state) }),
DEC_SENTENCE: state => ({ ...state, curIdx: selectPrevSentence(state) }),
SET_MAX_LENGTH: (state, payload) => ({ ...state, maxLength: payload })
SET_MAX_LENGTH: (state, payload) => ({ ...state, maxLength: payload }),
SET_WPM: (state, payload) => ({ ...state, wpm: payload }),
START: state => ({ ...state, isPlaying: true }),
PAUSE: state => ({ ...state, isPlaying: false }),
STOP: state => ({ ...state, isPlaying: false, curIdx: 0 })
}
export const reducerFn = (state, { type, payload }) => {

@ -26,6 +26,14 @@ export const selectCurrentSegment = createSelector(
(parsedText, curIdx) => parsedText.segments[curIdx]
)
export const hasNextSegment = createSelector(
selectSegments,
selectCurrentSegmentIndex,
(segments, idx) => {
return idx < segments.length - 1
}
)
// next/prev words
export const selectWords = createSelector(
@ -69,3 +77,7 @@ export const selectPrevSentence = createSelector(
export const selectHasNextSentence = createSelector(selectNextSentence, Boolean)
export const selectHasPrevSentence = createSelector(selectPrevSentence, Boolean)
// player
export const selectPlaying = state => state.isPlaying

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