# Fabi ## Spaceship progression game * A player ... * controls a single spaceship (in special cases multiple spaceships (2-4)) * travels to friendly planets/spacestations to buy/sell/trade resources * travels to friendly planets/asteroids to gather resources * upgrades his spaceship by buying parts/upgrades * travels to enemy planets/spacestations/asteroids to capture them * Players play together ... * by combining perks/abilities/roles * by sharing resources * Players play against eachother ... * by fighting them * in order to steal resources/power over a planet/spacestation * Planets/Spacestations/Asteroids/Spaceships travel along realistic orbits * -> Dynamic Map Layout * Requires strategic placement of player ships, but not in traditional 2d space but in orbits (now you're thinking in orbits) * Fighting ... * involves: spotting, targeting, damage dealing * should take at least 1 min from spotting to damage dealing * should not always result in the loss of a spaceship * damaged spaceships should have the options to flee from the fight * Progression involves ... * upgrading your ship * mining equipment / cargo capacity / weapons * increasing your reputation by NPC factions * by capturing stations/planets in their name * by trading with them * A match is won ... * if all enemy players are destroyed * or, reputation by all factions is above certain threshold