From f48773c12d479e8f116ec4b08be4403d1410ff56 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fabian=20Sch=C3=B6ttl?= Date: Thu, 2 Jan 2020 20:13:16 +0100 Subject: [PATCH] Add Fabi's brainstorm.md --- brainstorm.md | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100755 brainstorm.md diff --git a/brainstorm.md b/brainstorm.md new file mode 100755 index 0000000..da8823a --- /dev/null +++ b/brainstorm.md @@ -0,0 +1,33 @@ +# Fabi +## Spaceship progression game +* A player ... + * controls a single spaceship (in special cases multiple spaceships (2-4)) + * travels to friendly planets/spacestations to buy/sell/trade resources + * travels to friendly planets/asteroids to gather resources + * upgrades his spaceship by buying parts/upgrades + * travels to enemy planets/spacestations/asteroids to capture them +* Players play together ... + * by combining perks/abilities/roles + * by sharing resources +* Players play against eachother ... + * by fighting them + * in order to steal resources/power over a planet/spacestation + +* Planets/Spacestations/Asteroids/Spaceships travel along realistic orbits + * -> Dynamic Map Layout + * Requires strategic placement of player ships, but not in traditional 2d space but in orbits (now you're thinking in orbits) +* Fighting ... + * involves: spotting, targeting, damage dealing + * should take at least 1 min from spotting to damage dealing + * should not always result in the loss of a spaceship + * damaged spaceships should have the options to flee from the fight +* Progression involves ... + * upgrading your ship + * mining equipment / cargo capacity / weapons + * increasing your reputation by NPC factions + * by capturing stations/planets in their name + * by trading with them + +* A match is won ... + * if all enemy players are destroyed + * or, reputation by all factions is above certain threshold \ No newline at end of file