Alfred Melch 5dceaa5e57 | 3 years ago | |
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input | 3 years ago | |
src | 3 years ago | |
Cargo.lock | 3 years ago | |
Cargo.toml | 3 years ago | |
README.md | 3 years ago |
README.md
https://adventofcode.com/2021/day/4
--- Day 4: Giant Squid ---
You're already almost 1.5km (almost a mile) below the surface of the ocean, already so deep that you can't see any sunlight. What you can see, however, is a giant squid that has attached itself to the outside of your submarine.
Maybe it wants to play bingo?
Bingo is played on a set of boards each consisting of a 5x5 grid of numbers. Numbers are chosen at random, and the chosen number is marked on all boards on which it appears. (Numbers may not appear on all boards.) If all numbers in any row or any column of a board are marked, that board wins. (Diagonals don't count.)
The submarine has a bingo subsystem to help passengers (currently, you and the giant squid) pass the time. It automatically generates a random order in which to draw numbers and a random set of boards (your puzzle input). For example:
[code]
7,4,9,5,11,17,23,2,0,14,21,24,10,16,13,6,15,25,12,22,18,20,8,19,3,26,1
22 13 17 11 0
8 2 23 4 24
21 9 14 16 7
6 10 3 18 5
1 12 20 15 19
3 15 0 2 22
9 18 13 17 5
19 8 7 25 23
20 11 10 24 4
14 21 16 12 6
14 21 17 24 4
10 16 15 9 19
18 8 23 26 20
22 11 13 6 5
2 0 12 3 7
[/code]
After the first five numbers are drawn (7
, 4
, 9
, 5
, and 11
), there
are no winners, but the boards are marked as follows (shown here adjacent to
each other to save space):
[code]
22 13 17 _11_ 0 3 15 0 2 22 14 21 17 24 _4_
8 2 23 _4_ 24 _9_ 18 13 17 _5_ 10 16 15 _9_ 19
21 _9_ 14 16 _7_ 19 8 _7_ 25 23 18 8 23 26 20
6 10 3 18 _5_ 20 _11_ 10 24 _4_ 22 _11_ 13 6 _5_
1 12 20 15 19 14 21 16 12 6 2 0 12 3 _7_
[/code]
After the next six numbers are drawn (17
, 23
, 2
, 0
, 14
, and 21
),
there are still no winners:
[code]
22 13 _17_ _11_ _0_ 3 15 _0_ _2_ 22 _14_ _21_ _17_ 24 _4_
8 _2_ _23_ _4_ 24 _9_ 18 13 _17_ _5_ 10 16 15 _9_ 19
_21_ _9_ _14_ 16 _7_ 19 8 _7_ 25 _23_ 18 8 _23_ 26 20
6 10 3 18 _5_ 20 _11_ 10 24 _4_ 22 _11_ 13 6 _5_
1 12 20 15 19 _14_ _21_ 16 12 6 _2_ _0_ 12 3 _7_
[/code]
Finally, 24
is drawn:
[code]
22 13 _17_ _11_ _0_ 3 15 _0_ _2_ 22 _14_ _21_ _17_ _24_ _4_
8 _2_ _23_ _4_ _24_ _9_ 18 13 _17_ _5_ 10 16 15 _9_ 19
_21_ _9_ _14_ 16 _7_ 19 8 _7_ 25 _23_ 18 8 _23_ 26 20
6 10 3 18 _5_ 20 _11_ 10 _24_ _4_ 22 _11_ 13 6 _5_
1 12 20 15 19 _14_ _21_ 16 12 6 _2_ _0_ 12 3 _7_
[/code]
At this point, the third board wins because it has at least one complete row
or column of marked numbers (in this case, the entire top row is marked: _14 21 17 24 4_
).
The score of the winning board can now be calculated. Start by finding the
sum of all unmarked numbers on that board; in this case, the sum is 188
.
Then, multiply that sum by the number that was just called when the board
won, 24
, to get the final score, 188 * 24 = _4512_
.
To guarantee victory against the giant squid, figure out which board will win first. What will your final score be if you choose that board?