49 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
/**
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 * Remote debugging on STM32 using the "Cortex Debug" extension.
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 *
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 * Copy one or more of the configurations items below into .vscode/launch.json
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 * to add those debug options to the PlatformIO IDE "Run & Debug" panel.
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 *
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 * Examples for BigTreeTech SKR 2 (USB) and Native Simulator. Modify for your own build.
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 *
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 * NOTE: The PlatformIO extension will remove items when regenerating launch.json.
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 */
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{
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    "version": "0.2.0",
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    "configurations": [
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        {
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            "name": "Debug STM32 (launch)",
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            "request": "launch",
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            "type": "cortex-debug",
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            "servertype": "openocd",
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            "cwd": "${workspaceRoot}",
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            "showDevDebugOutput": false,
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            "configFiles": [ "interface/stlink.cfg", "target/stm32f4x.cfg" ],
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            "device": "STM32F407",
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            "executable": ".pio/build/BIGTREE_SKR_2_USB_debug/firmware.elf",
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        },
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        {
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            "name": "Debug STM32 (attach)",
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            "request": "attach",
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            "type": "cortex-debug",
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            "servertype": "openocd",
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            "cwd": "${workspaceRoot}",
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            "showDevDebugOutput": false,
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            "configFiles": [ "interface/stlink.cfg", "target/stm32f4x.cfg" ],
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            "device": "STM32F407",
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            "executable": ".pio/build/BIGTREE_SKR_2_USB_debug/firmware.elf",
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        },
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        {
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            "name": "Debug Sim",
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            "request": "launch",
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            "type": "cppdbg",
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            "cwd": "${workspaceRoot}",
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            //"program": ".pio/build/simulator_linux_debug/MarlinSimulator",
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            //"program": ".pio/build/simulator_windows/MarlinSimulator",
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            "program": ".pio/build/simulator_macos_debug/MarlinSimulator",
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            "miDebuggerPath": "/opt/local/bin/ggdb",
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            "MIMode": "gdb"
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        }
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    ]
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}
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