127 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			127 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * Marlin 3D Printer Firmware
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 * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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 *
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 * Based on Sprinter and grbl.
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 * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 */
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#include "../inc/MarlinConfig.h"
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#if ENABLED(BABYSTEPPING)
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#include "babystep.h"
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#include "../MarlinCore.h"
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#include "../module/planner.h"
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#include "../module/stepper.h"
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#if ENABLED(BABYSTEP_ALWAYS_AVAILABLE)
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  #include "../gcode/gcode.h"
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#endif
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Babystep babystep;
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volatile int16_t Babystep::steps[BS_AXIS_IND(Z_AXIS) + 1];
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#if ENABLED(BABYSTEP_DISPLAY_TOTAL)
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  int16_t Babystep::axis_total[BS_TOTAL_IND(Z_AXIS) + 1];
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#endif
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int16_t Babystep::accum;
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void Babystep::step_axis(const AxisEnum axis) {
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  const int16_t curTodo = steps[BS_AXIS_IND(axis)]; // get rid of volatile for performance
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  if (curTodo) {
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    stepper.do_babystep((AxisEnum)axis, curTodo > 0);
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    if (curTodo > 0) steps[BS_AXIS_IND(axis)]--; else steps[BS_AXIS_IND(axis)]++;
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  }
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}
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void Babystep::add_mm(const AxisEnum axis, const float &mm) {
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  add_steps(axis, mm * planner.settings.axis_steps_per_mm[axis]);
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}
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void Babystep::add_steps(const AxisEnum axis, const int16_t distance) {
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  #if ENABLED(BABYSTEP_WITHOUT_HOMING)
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    #define CAN_BABYSTEP(AXIS) true
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  #else
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    extern uint8_t axis_known_position;
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    #define CAN_BABYSTEP(AXIS) TEST(axis_known_position, AXIS)
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  #endif
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  if (!CAN_BABYSTEP(axis)) return;
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  accum += distance; // Count up babysteps for the UI
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  #if ENABLED(BABYSTEP_DISPLAY_TOTAL)
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    axis_total[BS_TOTAL_IND(axis)] += distance;
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  #endif
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  #if ENABLED(BABYSTEP_ALWAYS_AVAILABLE)
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    #define BSA_ENABLE(AXIS) do{ switch (AXIS) { case X_AXIS: ENABLE_AXIS_X(); break; case Y_AXIS: ENABLE_AXIS_Y(); break; case Z_AXIS: ENABLE_AXIS_Z(); break; default: break; } }while(0)
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  #else
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    #define BSA_ENABLE(AXIS) NOOP
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  #endif
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  #if IS_CORE
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    #if ENABLED(BABYSTEP_XY)
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      switch (axis) {
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        case CORE_AXIS_1: // X on CoreXY and CoreXZ, Y on CoreYZ
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          BSA_ENABLE(CORE_AXIS_1);
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          BSA_ENABLE(CORE_AXIS_2);
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          steps[CORE_AXIS_1] += distance * 2;
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          steps[CORE_AXIS_2] += distance * 2;
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          break;
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        case CORE_AXIS_2: // Y on CoreXY, Z on CoreXZ and CoreYZ
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          BSA_ENABLE(CORE_AXIS_1);
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          BSA_ENABLE(CORE_AXIS_2);
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          steps[CORE_AXIS_1] += CORESIGN(distance * 2);
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          steps[CORE_AXIS_2] -= CORESIGN(distance * 2);
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          break;
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        case NORMAL_AXIS: // Z on CoreXY, Y on CoreXZ, X on CoreYZ
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        default:
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          BSA_ENABLE(NORMAL_AXIS);
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          steps[NORMAL_AXIS] += distance;
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          break;
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      }
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    #elif CORE_IS_XZ || CORE_IS_YZ
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      // Only Z stepping needs to be handled here
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      BSA_ENABLE(CORE_AXIS_1);
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      BSA_ENABLE(CORE_AXIS_2);
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      steps[CORE_AXIS_1] += CORESIGN(distance * 2);
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      steps[CORE_AXIS_2] -= CORESIGN(distance * 2);
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    #else
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      BSA_ENABLE(Z_AXIS);
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      steps[Z_AXIS] += distance;
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    #endif
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  #else
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    #if ENABLED(BABYSTEP_XY)
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      BSA_ENABLE(axis);
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    #else
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      BSA_ENABLE(Z_AXIS);
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    #endif
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    steps[BS_AXIS_IND(axis)] += distance;
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  #endif
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  #if ENABLED(BABYSTEP_ALWAYS_AVAILABLE)
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    gcode.reset_stepper_timeout();
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  #endif
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  #if ENABLED(INTEGRATED_BABYSTEPPING)
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    if (has_steps()) stepper.initiateBabystepping();
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  #endif
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}
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#endif // BABYSTEPPING
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