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@ -591,16 +591,17 @@ void ST7920_Lite_Status_Screen::draw_fan_speed(const uint8_t value) {
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write_byte('%');
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write_byte('%');
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}
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}
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void ST7920_Lite_Status_Screen::draw_print_time(const duration_t &elapsed) {
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void ST7920_Lite_Status_Screen::draw_print_time(const duration_t &elapsed, char suffix) {
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#if HOTENDS == 1
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#if HOTENDS == 1
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set_ddram_address(DDRAM_LINE_3);
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set_ddram_address(DDRAM_LINE_3);
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#else
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#else
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set_ddram_address(DDRAM_LINE_3 + 5);
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set_ddram_address(DDRAM_LINE_3 + 5);
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#endif
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#endif
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char str[7];
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char str[7];
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str[elapsed.toDigital(str)] = ' ';
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int str_length = elapsed.toDigital(str);
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str[str_length++] = suffix;
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begin_data();
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begin_data();
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write_str(str, 6);
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write_str(str, str_length);
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}
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}
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void ST7920_Lite_Status_Screen::draw_feedrate_percentage(const uint16_t percentage) {
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void ST7920_Lite_Status_Screen::draw_feedrate_percentage(const uint16_t percentage) {
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@ -714,6 +715,7 @@ void ST7920_Lite_Status_Screen::update_indicators(const bool forceUpdate) {
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if (forceUpdate || indicators_changed()) {
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if (forceUpdate || indicators_changed()) {
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const bool blink = ui.get_blink();
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const bool blink = ui.get_blink();
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const duration_t elapsed = print_job_timer.duration();
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const duration_t elapsed = print_job_timer.duration();
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duration_t remaining = TERN0(USE_M73_REMAINING_TIME, ui.get_remaining_time());
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const uint16_t feedrate_perc = feedrate_percentage;
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const uint16_t feedrate_perc = feedrate_percentage;
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const int16_t extruder_1_temp = thermalManager.degHotend(0),
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const int16_t extruder_1_temp = thermalManager.degHotend(0),
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extruder_1_target = thermalManager.degTargetHotend(0);
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extruder_1_target = thermalManager.degTargetHotend(0);
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@ -738,7 +740,19 @@ void ST7920_Lite_Status_Screen::update_indicators(const bool forceUpdate) {
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#endif
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#endif
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draw_fan_speed(thermalManager.fanPercent(spd));
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draw_fan_speed(thermalManager.fanPercent(spd));
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draw_print_time(elapsed);
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// Draw elapsed/remaining time
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const bool show_remaining = ENABLED(SHOW_REMAINING_TIME) && (DISABLED(ROTATE_PROGRESS_DISPLAY) || blink);
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if (show_remaining && !remaining.second()) {
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const auto progress = ui.get_progress_percent();
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if (progress)
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remaining = elapsed.second() * (100 - progress) / progress;
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}
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if (show_remaining && remaining.second())
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draw_print_time(remaining, 'R');
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else
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draw_print_time(elapsed);
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draw_feedrate_percentage(feedrate_perc);
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draw_feedrate_percentage(feedrate_perc);
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// Update the fan and bed animations
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// Update the fan and bed animations
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