Fix a misspelling of minimum
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				| @ -444,7 +444,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                20.0    // (mm/sec)
 | ||||
|  | ||||
| @ -444,7 +444,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  10000   // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                10.0    // (mm/sec)
 | ||||
|  | ||||
| @ -427,7 +427,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  5000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                10.0    // (mm/sec)
 | ||||
|  | ||||
| @ -425,7 +425,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  5000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                10.0    // (mm/sec)
 | ||||
|  | ||||
| @ -436,7 +436,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                10.0    // (mm/sec)
 | ||||
|  | ||||
| @ -438,7 +438,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                20.0    // (mm/sec)
 | ||||
|  | ||||
| @ -461,7 +461,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   1000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                20.0    // (mm/sec)
 | ||||
|  | ||||
| @ -444,7 +444,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  6000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                10.0    // (mm/sec)
 | ||||
|  | ||||
| @ -444,7 +444,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  6000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                10.0    // (mm/sec)
 | ||||
|  | ||||
| @ -444,7 +444,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                20.0    // (mm/sec)
 | ||||
|  | ||||
| @ -442,7 +442,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  1000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                8.0     // (mm/sec)
 | ||||
|  | ||||
| @ -452,7 +452,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  2000   // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   400    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                5.0     // (mm/sec)
 | ||||
|  | ||||
| @ -465,7 +465,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                 8.0    // (mm/sec)
 | ||||
|  | ||||
| @ -436,7 +436,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                10.0    // (mm/sec)
 | ||||
|  | ||||
| @ -444,7 +444,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                20.0    // (mm/sec)
 | ||||
|  | ||||
| @ -487,7 +487,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                15.0    // (mm/sec)
 | ||||
|  | ||||
| @ -487,7 +487,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                20.0    // (mm/sec)
 | ||||
|  | ||||
| @ -487,7 +487,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                20.0    // (mm/sec)
 | ||||
|  | ||||
| @ -483,7 +483,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                20.0    // (mm/sec)
 | ||||
|  | ||||
| @ -493,7 +493,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                20.0    // (mm/sec)
 | ||||
|  | ||||
| @ -447,7 +447,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000    // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   3000    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                20.0    // (mm/sec)
 | ||||
|  | ||||
| @ -438,7 +438,7 @@ | ||||
| #define DEFAULT_RETRACT_ACCELERATION  3000   // E acceleration in mm/s^2 for retracts
 | ||||
| #define DEFAULT_TRAVEL_ACCELERATION   500    // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
 | ||||
| 
 | ||||
| // "Jerk" specifies the minumum speed change that requires acceleration.
 | ||||
| // "Jerk" specifies the minimum speed change that requires acceleration.
 | ||||
| // When changing speed and direction, if the difference is less than the
 | ||||
| // value set here, it may happen instantaneously.
 | ||||
| #define DEFAULT_XYJERK                20.0    // (mm/sec)
 | ||||
|  | ||||
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