SPI Flash data compression (#18879)
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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#include "../../../../inc/MarlinConfigPre.h"
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#if HAS_TFT_LVGL_UI
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#include "SPIFlashStorage.h"
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uint8_t SPIFlashStorage::::m_pageData[SPI_FLASH_PageSize];
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uint32_t SPIFlashStorage::::m_currentPage;
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uint16_t SPIFlashStorage::::m_pageDataUsed;
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uint32_t SPIFlashStorage::::m_startAddress;
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#if HAS_SPI_FLASH_COMPRESSION
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uint8_t SPIFlashStorage::m_compressedData[SPI_FLASH_PageSize];
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uint16_t SPIFlashStorage::m_compressedDataUsed;
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template <typename T>
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static uint32_t rle_compress(T *output, uint32_t outputLength, T *input, uint32_t inputLength, uint32_t& inputProcessed) {
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uint32_t count = 0, out = 0, index, i;
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T pixel;
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//32767 for uint16_t
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//127 for uint16_t
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//calculated at compile time
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constexpr T max = (0xFFFFFFFF >> (8 * (4 - sizeof(T)))) / 2;
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inputProcessed = 0;
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while (count < inputLength && out < outputLength) {
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index = count;
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pixel = input[index++];
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while (index < inputLength && index - count < max && input[index] == pixel)
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index++;
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if (index - count == 1) {
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/*
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* Failed to "replicate" the current pixel. See how many to copy.
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* Avoid a replicate run of only 2-pixels after a literal run. There
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* is no gain in this, and there is a risK of loss if the run after
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* the two identical pixels is another literal run. So search for
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* 3 identical pixels.
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*/
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while (index < inputLength && index - count < max && (input[index] != input[index - 1] || (index > 1 && input[index] != input[index - 2])))
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index++;
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/*
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* Check why this run stopped. If it found two identical pixels, reset
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* the index so we can add a run. Do this twice: the previous run
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* tried to detect a replicate run of at least 3 pixels. So we may be
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* able to back up two pixels if such a replicate run was found.
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*/
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while (index < inputLength && input[index] == input[index - 1])
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index--;
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// If the output buffer could overflow, stop at the remaining bytes
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NOMORE(index, count + outputLength - out - 1);
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output[out++] = (uint16_t)(count - index);
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for (i = count; i < index; i++)
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output[out++] = input[i];
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}
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else {
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// Need at least more 2 spaces
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if (out > outputLength - 2) break;
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output[out++] = (uint16_t)(index - count);
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output[out++] = pixel;
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}
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count = index;
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}
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inputProcessed = count;
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// Padding
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if (out == outputLength - 1) output[out++] = 0;
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return out;
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}
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template <typename UT, typename T>
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static uint32_t rle_uncompress(UT *output, uint32_t outputLength, UT *input, uint32_t inputLength, uint32_t &outputFilled) {
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T count;
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UT i;
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uint32_t processedBytes = 0;
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outputFilled = 0;
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while (outputLength > 0 && inputLength > 0) {
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processedBytes++;
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count = static_cast<T>(*input++);
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inputLength--;
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if (count > 0) { // Replicate run
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for (i = 0; i < count && outputLength > i; i++)
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output[i] = *input;
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outputFilled += i;
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// If copy incomplete, change the input buffer to start with remaining data in the next call
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if (i < count) {
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// Change to process the difference in the next call
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*(input - 1) = static_cast<UT>(count - i);
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return processedBytes - 1;
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}
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input++;
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inputLength--;
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processedBytes++;
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}
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else if (count < 0) { // literal run
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count = static_cast<T>(-count);
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// Copy, validating if the output have enough space
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for (i = 0; i < count && outputLength > i; i++)
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output[i] = input[i];
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outputFilled += i;
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// If copy incomplete, change the input buffer to start with remaining data in the next call
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if (i < count) {
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input[i - 1] = static_cast<UT>((count - i) * -1);
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// Back one
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return processedBytes + i - 1;
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}
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input += count;
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inputLength -= count;
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processedBytes += count;
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}
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output += count;
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outputLength -= count;
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}
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return processedBytes;
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}
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#endif // HAS_SPI_FLASH_COMPRESSION
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void SPIFlashStorage::beginWrite(uint32_t startAddress) {
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m_pageDataUsed = 0;
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m_currentPage = 0;
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m_startAddress = startAddress;
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#if HAS_SPI_FLASH_COMPRESSION
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// Restart the compressed buffer, keep the pointers of the uncompressed buffer
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m_compressedDataUsed = 0;
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#endif
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}
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void SPIFlashStorage::endWrite() {
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// Flush remaining data
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#if HAS_SPI_FLASH_COMPRESSION
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if (m_compressedDataUsed > 0) {
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flushPage();
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savePage(m_compressedData);
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}
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#else
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if (m_pageDataUsed > 0) flushPage();
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#endif
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}
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void SPIFlashStorage::savePage(uint8_t* buffer) {
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W25QXX.SPI_FLASH_BufferWrite(buffer, m_startAddress + (SPI_FLASH_PageSize * m_currentPage), SPI_FLASH_PageSize);
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// Test env
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// char fname[256];
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// snprintf(fname, sizeof(fname), "./pages/page-%03d.data", m_currentPage);
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// FILE *fp = fopen(fname, "wb");
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// fwrite(buffer, 1, m_compressedDataUsed, fp);
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// fclose(fp);
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}
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void SPIFlashStorage::loadPage(uint8_t* buffer) {
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W25QXX.SPI_FLASH_BufferRead(buffer, m_startAddress + (SPI_FLASH_PageSize * m_currentPage), SPI_FLASH_PageSize);
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// Test env
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// char fname[256];
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// memset(buffer, 0, SPI_FLASH_PageSize);
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// snprintf(fname, sizeof(fname), "./pages/page-%03d.data", m_currentPage);
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// FILE *fp = fopen(fname, "rb");
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// if (fp != NULL) {
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// fread(buffer, 1, SPI_FLASH_PageSize, fp);
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// fclose(fp);
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// }
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}
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void SPIFlashStorage::flushPage() {
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#if HAS_SPI_FLASH_COMPRESSION
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// Work com with compressed in memory
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uint32_t inputProcessed;
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uint32_t compressedSize = rle_compress<uint16_t>((uint16_t *)(m_compressedData + m_compressedDataUsed), compressedDataFree() / 2, (uint16_t *)m_pageData, m_pageDataUsed / 2, inputProcessed) * 2;
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inputProcessed *= 2;
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m_compressedDataUsed += compressedSize;
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// Space remaining in the compressed buffer?
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if (compressedDataFree() > 0) {
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// Free the uncompressed buffer
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m_pageDataUsed = 0;
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return;
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}
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// Part of the m_pageData was compressed, so ajust the pointers, freeing what was processed, shift the buffer
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// TODO: To avoid this copy, use a circular buffer
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memmove(m_pageData, m_pageData + inputProcessed, m_pageDataUsed - inputProcessed);
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m_pageDataUsed -= inputProcessed;
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// No? So flush page with compressed data!!
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uint8_t *buffer = m_compressedData;
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#else
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uint8_t *buffer = m_pageData;
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#endif
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savePage(buffer);
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#if HAS_SPI_FLASH_COMPRESSION
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// Restart the compressed buffer, keep the pointers of the uncompressed buffer
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m_compressedDataUsed = 0;
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#elif
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m_pageDataUsed = 0;
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#endif
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m_currentPage++;
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}
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void SPIFlashStorage::readPage() {
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#if HAS_SPI_FLASH_COMPRESSION
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if (compressedDataFree() == 0) {
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loadPage(m_compressedData);
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m_currentPage++;
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m_compressedDataUsed = 0;
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}
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// Need to uncompress data
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if (pageDataFree() == 0) {
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m_pageDataUsed = 0;
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uint32_t outpuProcessed = 0;
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uint32_t inputProcessed = rle_uncompress<uint16_t, int16_t>((uint16_t *)(m_pageData + m_pageDataUsed), pageDataFree() / 2, (uint16_t *)(m_compressedData + m_compressedDataUsed), compressedDataFree() / 2, outpuProcessed);
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inputProcessed *= 2;
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outpuProcessed *= 2;
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if (outpuProcessed < pageDataFree()) {
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m_pageDataUsed = SPI_FLASH_PageSize - outpuProcessed;
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// TODO: To avoid this copy, use a circular buffer
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memmove(m_pageData + m_pageDataUsed, m_pageData, outpuProcessed);
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}
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m_compressedDataUsed += inputProcessed;
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}
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#else
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loadPage(m_pageData);
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m_pageDataUsed = 0;
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m_currentPage++;
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#endif
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}
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uint16_t SPIFlashStorage::inData(uint8_t* data, uint16_t size) {
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// Don't write more than we can
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NOMORE(size, pageDataFree());
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memcpy(m_pageData + m_pageDataUsed, data, size);
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m_pageDataUsed += size;
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return size;
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}
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void SPIFlashStorage::writeData(uint8_t* data, uint16_t size) {
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// Flush a page if needed
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if (pageDataFree() == 0) flushPage();
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while (size > 0) {
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uint16_t written = inData(data, size);
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size -= written;
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// Need to write more? Flush page and continue!
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if (size > 0) {
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flushPage();
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data += written;
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}
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}
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}
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void SPIFlashStorage::beginRead(uint32_t startAddress) {
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m_startAddress = startAddress;
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m_currentPage = 0;
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// Nothing in memory now
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m_pageDataUsed = SPI_FLASH_PageSize;
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#if HAS_SPI_FLASH_COMPRESSION
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m_compressedDataUsed = sizeof(m_compressedData);
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#endif
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}
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uint16_t SPIFlashStorage::outData(uint8_t* data, uint16_t size) {
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// Don't read more than we have
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NOMORE(size > pageDataFree());
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memcpy(data, m_pageData + m_pageDataUsed, size);
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m_pageDataUsed += size;
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return size;
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}
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void SPIFlashStorage::readData(uint8_t* data, uint16_t size) {
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// Read a page if needed
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if (pageDataFree() == 0) readPage();
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while (size > 0) {
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uint16_t read = outData(data, size);
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size -= read;
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// Need to write more? Flush page and continue!
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if (size > 0) {
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readPage();
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data += read;
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}
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}
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}
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SPIFlashStorage SPIFlash;
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#endif // HAS_TFT_LVGL_UI
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@ -0,0 +1,108 @@
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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#pragma once
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#include "W25Qxx.h"
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#define HAS_SPI_FLASH_COMPRESSION 1
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/**
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* This class manages and optimizes SPI Flash data storage,
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* keeping an internal buffer to write and save full SPI flash
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* pages as needed.
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*
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* Since the data is always in the buffer, the class is also
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* able to support fast on-the-fly RLE compression/decompression.
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*
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* In testing with the current LVGL_UI it compacts 2.9MB of icons
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* (which have lots of runs) down to 370kB!!! As a result the UI
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* refresh rate becomes faster and now all LVGL UI can fit into a
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* tiny 2MB SPI Flash, such as the Chitu Board.
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*
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* == Usage ==
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*
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* Writing:
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*
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* The class keeps an internal buffer that caches data until it
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* fits into a full SPI Flash page. Each time the buffer fills up
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* the page is saved to SPI Flash. Sequential writes are optimal.
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*
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* SPIFlashStorage.beginWrite(myStartAddress);
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* while (there is data to write)
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* SPIFlashStorage.addData(myBuffer, bufferSize);
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* SPIFlashStorage.endWrite(); // Flush remaining buffer data
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*
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* Reading:
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*
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* When reading, it loads a full page from SPI Flash at once and
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* keeps it in a private SRAM buffer. Data is loaded as needed to
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* fullfill requests. Sequential reads are optimal.
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*
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* SPIFlashStorage.beginRead(myStartAddress);
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* while (there is data to read)
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* SPIFlashStorage.readData(myBuffer, bufferSize);
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*
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* Compression:
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*
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* The biggest advantage of this class is the RLE compression.
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* With compression activated a second buffer holds the compressed
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* data, so when writing data, as this buffer becomes full it is
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* flushed to SPI Flash.
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*
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* The same goes for reading: A compressed page is read from SPI
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* flash, and the data is uncompressed as needed to provide the
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* requested amount of data.
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*/
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class SPIFlashStorage {
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public:
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// Write operation
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static void beginWrite(uint32_t startAddress);
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static void endWrite();
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static void writeData(uint8_t* data, uint16_t size);
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static // Read operation
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static void beginRead(uint32_t startAddress);
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static void readData(uint8_t* data, uint16_t size);
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static uint32_t getCurrentPage() { return m_currentPage; }
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private:
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static void flushPage();
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static void savePage(uint8_t* buffer);
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static void loadPage(uint8_t* buffer);
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static void readPage();
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static uint16_t inData(uint8_t* data, uint16_t size);
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static uint16_t outData(uint8_t* data, uint16_t size);
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static uint8_t m_pageData[SPI_FLASH_PageSize];
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static uint32_t m_currentPage;
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static uint16_t m_pageDataUsed;
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static inline uint16_t pageDataFree() { return SPI_FLASH_PageSize - m_pageDataUsed; }
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static uint32_t m_startAddress;
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#if HAS_SPI_FLASH_COMPRESSION
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static uint8_t m_compressedData[SPI_FLASH_PageSize];
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static uint16_t m_compressedDataUsed;
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static inline uint16_t compressedDataFree() { return SPI_FLASH_PageSize - m_compressedDataUsed; }
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#endif
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};
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extern SPIFlashStorage SPIFlash;
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