🔨 Port libsdl2_net required for macOS simulator

x301
Scott Lahteine 3 years ago
parent f47ece0725
commit 99d51af90f

@ -70,13 +70,16 @@ build_flags = ${simulator_linux.build_flags} ${simulator_linux.release_flags}
#
# Simulator for macOS (MacPorts)
#
# sudo port install gcc10 gdb glm libsdl2 freetype
# sudo port install gcc10 gdb glm libsdl2 libsdl2_net freetype
# sudo port install ld64 @3_3 +ld64_xcode
# sudo port uninstall ld64 ld64-latest
#
# cd /opt/local/bin
# sudo rm -f gcc g++ cc
# sudo ln gcc-mp-10 gcc ; sudo ln g++-mp-10 g++ ; sudo ln g++ cc
# cd -
# sudo ln -s gcc-mp-10 gcc ; sudo ln -s g++-mp-10 g++ ; sudo ln -s g++ cc
# This step may be obsolete:
# sudo port uninstall ld64 ld64-latest
#
# cd -
#
# Use 'sudo port install mesa' to get a <GL/gl.h> if no Xcode is installed.
# If Xcode is installed be sure to run `xcode-select --install` first.

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