@ -754,10 +754,10 @@
// Enable one of the options below for CoreXY, CoreXZ, or CoreYZ kinematics,
// Enable one of the options below for CoreXY, CoreXZ, or CoreYZ kinematics,
// either in the usual order or reversed
// either in the usual order or reversed
//#define COREXY
# define COREXY
//#define COREXZ
//#define COREXZ
//#define COREYZ
//#define COREYZ
# define COREYX
//#define COREYX
//#define COREZX
//#define COREZX
//#define COREZY
//#define COREZY
//#define MARKFORGED_XY // MarkForged. See https://reprap.org/forum/read.php?152,504042
//#define MARKFORGED_XY // MarkForged. See https://reprap.org/forum/read.php?152,504042
@ -1336,7 +1336,7 @@
// Invert the stepper direction. Change (or reverse the motor connector) if an axis goes the wrong way.
// Invert the stepper direction. Change (or reverse the motor connector) if an axis goes the wrong way.
# define INVERT_X_DIR false
# define INVERT_X_DIR false
# define INVERT_Y_DIR tru e
# define INVERT_Y_DIR fals e
# define INVERT_Z_DIR false
# define INVERT_Z_DIR false
//#define INVERT_I_DIR false
//#define INVERT_I_DIR false
//#define INVERT_J_DIR false
//#define INVERT_J_DIR false