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@ -600,7 +600,10 @@ void lcd_update() {
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static millis_t next_lcd_update_ms;
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static millis_t next_lcd_update_ms;
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#if HAS_LCD_MENU
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#if HAS_LCD_MENU
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#if LCD_TIMEOUT_TO_STATUS
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static millis_t return_to_status_ms = 0;
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static millis_t return_to_status_ms = 0;
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#endif
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// Handle any queued Move Axis motion
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// Handle any queued Move Axis motion
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manage_manual_move();
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manage_manual_move();
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@ -692,8 +695,11 @@ void lcd_update() {
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#if ENABLED(ADC_KEYPAD)
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#if ENABLED(ADC_KEYPAD)
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if (handle_adc_keypad())
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if (handle_adc_keypad()) {
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#if LCD_TIMEOUT_TO_STATUS
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return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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#endif
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}
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#elif ENABLED(REPRAPWORLD_KEYPAD)
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#elif ENABLED(REPRAPWORLD_KEYPAD)
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@ -736,7 +742,9 @@ void lcd_update() {
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encoderPosition += (encoderDiff * encoderMultiplier) / ENCODER_PULSES_PER_STEP;
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encoderPosition += (encoderDiff * encoderMultiplier) / ENCODER_PULSES_PER_STEP;
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encoderDiff = 0;
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encoderDiff = 0;
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}
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}
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#if LCD_TIMEOUT_TO_STATUS
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return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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#endif
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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}
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}
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@ -766,7 +774,9 @@ void lcd_update() {
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lcd_status_update_delay = 6;
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lcd_status_update_delay = 6;
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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filename_scroll_pos++;
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filename_scroll_pos++;
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#if LCD_TIMEOUT_TO_STATUS
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return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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#endif
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}
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}
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#endif
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#endif
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@ -848,15 +858,13 @@ void lcd_update() {
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NOLESS(max_display_update_time, millis() - ms);
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NOLESS(max_display_update_time, millis() - ms);
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}
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}
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#if HAS_LCD_MENU
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#if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS
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// Return to Status Screen after a timeout
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// Return to Status Screen after a timeout
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if (currentScreen == lcd_status_screen || defer_return_to_status)
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if (currentScreen == lcd_status_screen || defer_return_to_status)
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return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
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else if (ELAPSED(ms, return_to_status_ms))
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else if (ELAPSED(ms, return_to_status_ms))
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lcd_return_to_status();
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lcd_return_to_status();
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#endif
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#endif // HAS_LCD_MENU
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// Change state of drawing flag between screen updates
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// Change state of drawing flag between screen updates
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if (!is_drawing) switch (lcdDrawUpdate) {
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if (!is_drawing) switch (lcdDrawUpdate) {
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