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@ -35,14 +35,6 @@
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#include "../../module/stepper.h"
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#include "../../sd/cardreader.h"
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#if ENABLED(POWER_LOSS_RECOVERY)
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#include "../../feature/power_loss_recovery.h"
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#endif
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#if HAS_GAMES
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#include "game/game.h"
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#endif
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#define MACHINE_CAN_STOP (EITHER(SDSUPPORT, HOST_PROMPT_SUPPORT) || defined(ACTION_ON_CANCEL))
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#define MACHINE_CAN_PAUSE (ANY(SDSUPPORT, HOST_PROMPT_SUPPORT, PARK_HEAD_ON_PAUSE) || defined(ACTION_ON_PAUSE))
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@ -60,11 +52,23 @@ void menu_tune();
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void menu_motion();
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void menu_temperature();
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void menu_configuration();
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void menu_user();
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void menu_temp_e0_filament_change();
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void menu_change_filament();
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void menu_info();
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void menu_led();
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#if ENABLED(CUSTOM_USER_MENUS)
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void menu_user();
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#endif
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#if ENABLED(ADVANCED_PAUSE_FEATURE)
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void menu_temp_e0_filament_change();
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void menu_change_filament();
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#endif
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#if ENABLED(LCD_INFO_MENU)
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void menu_info();
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#endif
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#if ENABLED(LED_CONTROL_MENU)
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void menu_led();
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#endif
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#if ENABLED(MIXING_EXTRUDER)
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void menu_mixer();
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@ -82,14 +86,17 @@ void menu_led();
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#endif
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#endif
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#if HAS_GAME_MENU
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void menu_game();
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#elif ENABLED(MARLIN_BRICKOUT)
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void lcd_goto_brickout();
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#elif ENABLED(MARLIN_INVADERS)
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void lcd_goto_invaders();
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#elif ENABLED(MARLIN_SNAKE)
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void lcd_goto_snake();
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#if HAS_GAMES
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#include "game/game.h"
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#if HAS_GAME_MENU
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void menu_game();
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#elif ENABLED(MARLIN_BRICKOUT)
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void lcd_goto_brickout();
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#elif ENABLED(MARLIN_INVADERS)
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void lcd_goto_invaders();
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#elif ENABLED(MARLIN_SNAKE)
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void lcd_goto_snake();
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#endif
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#endif
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void menu_main() {
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