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@ -337,6 +337,10 @@ void MarlinUI::init() {
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SET_INPUT_PULLUP(BTN_ENC);
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#endif
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#if BUTTON_EXISTS(ENC_EN)
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SET_INPUT_PULLUP(BTN_ENC_EN);
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#endif
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#if BUTTON_EXISTS(BACK)
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SET_INPUT_PULLUP(BTN_BACK);
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#endif
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@ -957,7 +961,10 @@ void MarlinUI::update() {
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#endif // ENCODER_RATE_MULTIPLIER
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encoderPosition += (encoderDiff * encoderMultiplier) / epps;
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// Update position only when ENC_EN is HIGH
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if (TERN1(BTN_ENC_EN, !BUTTON_PRESSED(ENC_EN)))
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encoderPosition += (encoderDiff * encoderMultiplier) / epps;
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encoderDiff = 0;
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}
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@ -1175,7 +1182,8 @@ void MarlinUI::update() {
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if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
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#endif
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#if BUTTON_EXISTS(ENC)
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if (BUTTON_PRESSED(ENC)) newbutton |= EN_C;
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// Update button only when ENC_EN is HIGH
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if (TERN1(BTN_ENC_EN, !BUTTON_PRESSED(ENC_EN)) && BUTTON_PRESSED(ENC)) newbutton |= EN_C;
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#endif
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#if BUTTON_EXISTS(BACK)
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if (BUTTON_PRESSED(BACK)) newbutton |= EN_D;
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