Make UBL honor the #define ENABLE_LEVELING_FADE_HEIGHT option
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				| @ -312,6 +312,9 @@ | ||||
|        * or if the current Z Height is past the specified 'Fade Height' | ||||
|        */ | ||||
|       FORCE_INLINE float fade_scaling_factor_for_z(float current_z) { | ||||
|       #ifndef ENABLE_LEVELING_FADE_HEIGHT   // if turned off, just return 0.000    Note that we assume the
 | ||||
|         return 0.000;                       // compiler will do 'Dead Code' elimination so there is no need
 | ||||
|       #endif                                // for an #else clause here.
 | ||||
|         if (last_specified_z == current_z) | ||||
|           return fade_scaling_factor_for_current_height; | ||||
| 
 | ||||
| @ -328,4 +331,4 @@ | ||||
|     extern int ubl_eeprom_start; | ||||
| 
 | ||||
| #endif // AUTO_BED_LEVELING_UBL
 | ||||
| #endif // UNIFIED_BED_LEVELING_H
 | ||||
| #endif // UNIFIED_BED_LEVELING_H
 | ||||
|  | ||||
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