🔨 Help for GDB remote debugging
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/**
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* Remote debugging on STM32 using the "Cortex Debug" extension.
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*
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* Copy one or more of the configurations items below into .vscode/launch.json
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* to add those debug options to the PlatformIO IDE "Run & Debug" panel.
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*
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* Examples for BigTreeTech SKR 2 (USB) and Native Simulator. Modify for your own build.
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*
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* NOTE: The PlatformIO extension will remove items when regenerating launch.json.
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*/
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Debug STM32 (launch)",
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"request": "launch",
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"type": "cortex-debug",
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"servertype": "openocd",
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"cwd": "${workspaceRoot}",
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"showDevDebugOutput": false,
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"configFiles": [ "interface/stlink.cfg", "target/stm32f4x.cfg" ],
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"device": "STM32F407",
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"executable": ".pio/build/BIGTREE_SKR_2_USB_debug/firmware.elf",
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},
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{
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"name": "Debug STM32 (attach)",
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"request": "attach",
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"type": "cortex-debug",
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"servertype": "openocd",
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"cwd": "${workspaceRoot}",
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"showDevDebugOutput": false,
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"configFiles": [ "interface/stlink.cfg", "target/stm32f4x.cfg" ],
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"device": "STM32F407",
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"executable": ".pio/build/BIGTREE_SKR_2_USB_debug/firmware.elf",
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},
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{
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"name": "Debug Sim",
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"request": "launch",
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"type": "cppdbg",
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"cwd": "${workspaceRoot}",
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//"program": ".pio/build/simulator_linux_debug/MarlinSimulator",
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//"program": ".pio/build/simulator_windows/MarlinSimulator",
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"program": ".pio/build/simulator_macos_debug/MarlinSimulator",
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"miDebuggerPath": "/opt/local/bin/ggdb",
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"MIMode": "gdb"
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}
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]
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}
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