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@ -113,7 +113,7 @@
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Planner planner;
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// public:
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// public:
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/**
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* A ring buffer of moves described in steps
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@ -200,10 +200,9 @@ float Planner::previous_nominal_speed_sqr;
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#endif
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#ifdef XY_FREQUENCY_LIMIT
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// Old direction bits. Used for speed calculations
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unsigned char Planner::old_direction_bits = 0;
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// Segment times (in µs). Used for speed calculations
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xy_ulong_t Planner::axis_segment_time_us[3] = { { MAX_FREQ_TIME_US + 1, MAX_FREQ_TIME_US + 1 } };
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int8_t Planner::xy_freq_limit_hz = XY_FREQUENCY_LIMIT;
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float Planner::xy_freq_min_speed_factor = (XY_FREQUENCY_MIN_PERCENT) * 0.01f;
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int32_t Planner::xy_freq_min_interval_us = LROUND(1000000.0 / (XY_FREQUENCY_LIMIT));
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#endif
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#if ENABLED(LIN_ADVANCE)
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@ -2006,7 +2005,7 @@ bool Planner::_populate_block(block_t * const block, bool split_move,
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// Slow down when the buffer starts to empty, rather than wait at the corner for a buffer refill
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#if EITHER(SLOWDOWN, ULTRA_LCD) || defined(XY_FREQUENCY_LIMIT)
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// Segment time im micro seconds
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uint32_t segment_time_us = LROUND(1000000.0f / inverse_secs);
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int32_t segment_time_us = LROUND(1000000.0f / inverse_secs);
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#endif
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#if ENABLED(SLOWDOWN)
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@ -2014,9 +2013,10 @@ bool Planner::_populate_block(block_t * const block, bool split_move,
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#define SLOWDOWN_DIVISOR 2
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#endif
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if (WITHIN(moves_queued, 2, (BLOCK_BUFFER_SIZE) / (SLOWDOWN_DIVISOR) - 1)) {
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if (segment_time_us < settings.min_segment_time_us) {
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// buffer is draining, add extra time. The amount of time added increases if the buffer is still emptied more.
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const uint32_t nst = segment_time_us + LROUND(2 * (settings.min_segment_time_us - segment_time_us) / moves_queued);
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const int32_t time_diff = settings.min_segment_time_us - segment_time_us;
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if (time_diff > 0) {
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// Buffer is draining so add extra time. The amount of time added increases if the buffer is still emptied more.
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const int32_t nst = segment_time_us + LROUND(2 * time_diff / moves_queued);
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inverse_secs = 1000000.0f / nst;
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#if defined(XY_FREQUENCY_LIMIT) || HAS_SPI_LCD
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segment_time_us = nst;
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@ -2072,42 +2072,36 @@ bool Planner::_populate_block(block_t * const block, bool split_move,
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}
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#endif
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// Max segment time in µs.
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#ifdef XY_FREQUENCY_LIMIT
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// Check and limit the xy direction change frequency
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const unsigned char direction_change = block->direction_bits ^ old_direction_bits;
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old_direction_bits = block->direction_bits;
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segment_time_us = LROUND((float)segment_time_us / speed_factor);
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static uint8_t old_direction_bits; // = 0
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uint32_t xs0 = axis_segment_time_us[0].x,
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xs1 = axis_segment_time_us[1].x,
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xs2 = axis_segment_time_us[2].x,
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ys0 = axis_segment_time_us[0].y,
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ys1 = axis_segment_time_us[1].y,
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ys2 = axis_segment_time_us[2].y;
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if (xy_freq_limit_hz) {
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// Check and limit the xy direction change frequency
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const uint8_t direction_change = block->direction_bits ^ old_direction_bits;
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old_direction_bits = block->direction_bits;
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segment_time_us = LROUND(float(segment_time_us) / speed_factor);
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if (TEST(direction_change, X_AXIS)) {
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xs2 = axis_segment_time_us[2].x = xs1;
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xs1 = axis_segment_time_us[1].x = xs0;
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xs0 = 0;
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static int32_t xs0, xs1, xs2, ys0, ys1, ys2;
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if (segment_time_us > xy_freq_min_interval_us)
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xs2 = xs1 = ys2 = ys1 = xy_freq_min_interval_us;
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else {
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xs2 = xs1; xs1 = xs0;
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ys2 = ys1; ys1 = ys0;
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}
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xs0 = TEST(direction_change, X_AXIS) ? segment_time_us : xy_freq_min_interval_us;
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ys0 = TEST(direction_change, Y_AXIS) ? segment_time_us : xy_freq_min_interval_us;
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if (segment_time_us < xy_freq_min_interval_us) {
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const int32_t least_xy_segment_time = _MIN(_MAX(xs0, xs1, xs2), _MAX(ys0, ys1, ys2));
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if (least_xy_segment_time < xy_freq_min_interval_us) {
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float freq_xy_feedrate = (speed_factor * least_xy_segment_time) / xy_freq_min_interval_us;
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NOLESS(freq_xy_feedrate, xy_freq_min_speed_factor);
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NOMORE(speed_factor, freq_xy_feedrate);
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}
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}
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}
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xs0 = axis_segment_time_us[0].x = xs0 + segment_time_us;
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if (TEST(direction_change, Y_AXIS)) {
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ys2 = axis_segment_time_us[2].y = axis_segment_time_us[1].y;
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ys1 = axis_segment_time_us[1].y = axis_segment_time_us[0].y;
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ys0 = 0;
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}
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ys0 = axis_segment_time_us[0].y = ys0 + segment_time_us;
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const uint32_t max_x_segment_time = _MAX(xs0, xs1, xs2),
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max_y_segment_time = _MAX(ys0, ys1, ys2),
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min_xy_segment_time = _MIN(max_x_segment_time, max_y_segment_time);
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if (min_xy_segment_time < MAX_FREQ_TIME_US) {
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const float low_sf = speed_factor * min_xy_segment_time / (MAX_FREQ_TIME_US);
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NOMORE(speed_factor, low_sf);
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}
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#endif // XY_FREQUENCY_LIMIT
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// Correct the speed
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@ -2832,7 +2826,7 @@ void Planner::set_max_jerk(const AxisEnum axis, float targetValue) {
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const bool was_enabled = stepper.suspend();
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#endif
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millis_t bbru = block_buffer_runtime_us;
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uint32_t bbru = block_buffer_runtime_us;
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#ifdef __AVR__
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// Reenable Stepper ISR
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@ -2844,7 +2838,7 @@ void Planner::set_max_jerk(const AxisEnum axis, float targetValue) {
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// Doesn't matter because block_buffer_runtime_us is already too small an estimation.
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bbru >>= 10;
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// limit to about a minute.
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NOMORE(bbru, 0xFFFFul);
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NOMORE(bbru, 0x0000FFFFUL);
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return bbru;
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}
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