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@ -28,7 +28,7 @@
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#include "../gcode/parser.h"
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#endif
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float mixing_factor[MIXING_STEPPERS]; // Reciprocal of mix proportion. 0.0 = off, otherwise >= 1.0.
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float mixing_factor[MIXING_STEPPERS]; // Reciprocal of mix proportion. 0.0 = off, otherwise <= 1.0. (Array must sum to 1.0.)
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#if MIXING_VIRTUAL_TOOLS > 1
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@ -56,11 +56,12 @@ float mixing_factor[MIXING_STEPPERS]; // Reciprocal of mix proportion. 0.0 = off
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void normalize_mix() {
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float mix_total = 0.0;
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for (uint8_t i = 0; i < MIXING_STEPPERS; i++) mix_total += RECIPROCAL(mixing_factor[i]);
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for (uint8_t i = 0; i < MIXING_STEPPERS; i++) mix_total += mixing_factor[i]; // Ex: 1/4 + 1/8 + 1/8 = 1/2
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// Scale all values if they don't add up to ~1.0
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if (!NEAR(mix_total, 1.0)) {
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SERIAL_PROTOCOLLNPGM("Warning: Mix factors must add up to 1.0. Scaling.");
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for (uint8_t i = 0; i < MIXING_STEPPERS; i++) mixing_factor[i] *= mix_total;
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mix_total = RECIPROCAL(mix_total);
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for (uint8_t i = 0; i < MIXING_STEPPERS; i++) mixing_factor[i] *= mix_total; // Ex: 1/4*2 + 1/8*2 + 1/8*2 = 1/2 + 1/4 + 1/4 = 1
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}
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}
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