Ok to use C++11 'auto'

2.0.x
Scott Lahteine 4 years ago
parent 55709b9d2c
commit 483804bafd

@ -497,21 +497,13 @@ inline void Draw_Back_First(const bool is_sel=true) {
if (is_sel) Draw_Menu_Cursor(0);
}
#define APPLY_ENCODER_F \
if (encoder_diffState == ENCODER_DIFF_CW) \
valref += EncoderRate.encoderMoveValue; \
else if (encoder_diffState == ENCODER_DIFF_CCW) \
valref -= EncoderRate.encoderMoveValue; \
else if (encoder_diffState == ENCODER_DIFF_ENTER) \
return true; \
return false;
inline bool Apply_Encoder(const ENCODER_DiffState &encoder_diffState, int16_t &valref) {
APPLY_ENCODER_F
}
inline bool Apply_Encoder(const ENCODER_DiffState &encoder_diffState, float &valref) {
APPLY_ENCODER_F
inline bool Apply_Encoder(const ENCODER_DiffState &encoder_diffState, auto &valref) {
if (encoder_diffState == ENCODER_DIFF_CW)
valref += EncoderRate.encoderMoveValue;
else if (encoder_diffState == ENCODER_DIFF_CCW)
valref -= EncoderRate.encoderMoveValue;
else if (encoder_diffState == ENCODER_DIFF_ENTER)
return true;
}
//

Loading…
Cancel
Save