FTDI EVE custom user menus (#20518)
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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#include "../config.h"
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#if BOTH(TOUCH_UI_FTDI_EVE, CUSTOM_USER_MENUS) && NONE(TOUCH_UI_LULZBOT_BIO, TOUCH_UI_COCOA_PRESS)
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#include "screens.h"
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using namespace FTDI;
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using namespace ExtUI;
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using namespace Theme;
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#define _ITEM_TAG(N) (10+N)
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#define _USER_DESC(N) USER_DESC_##N
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#define _USER_GCODE(N) USER_GCODE_##N
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#define _USER_ITEM(N) .tag(_ITEM_TAG(N)).button(USER_ITEM_POS(N), _USER_DESC(N))
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#define _USER_ACTION(N) case _ITEM_TAG(N): injectCommands_P(PSTR(_USER_GCODE(N))); TERN_(USER_SCRIPT_RETURN, GOTO_SCREEN(StatusScreen)); break;
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#define _HAS_1(N) (defined(USER_DESC_##N) && defined(USER_GCODE_##N))
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#define HAS_USER_ITEM(V...) DO(HAS,||,V)
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void CustomUserMenus::onRedraw(draw_mode_t what) {
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if (what & BACKGROUND) {
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CommandProcessor cmd;
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cmd.cmd(CLEAR_COLOR_RGB(Theme::bg_color))
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.cmd(CLEAR(true, true, true));
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}
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#if HAS_USER_ITEM(16, 17, 18, 19, 20)
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#define _MORE_THAN_FIFTEEN 1
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#else
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#define _MORE_THAN_FIFTEEN 0
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#endif
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#if _MORE_THAN_FIFTEEN || HAS_USER_ITEM(11, 12, 13, 14, 15)
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#define _MORE_THAN_TEN 1
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#else
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#define _MORE_THAN_TEN 0
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#endif
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#ifdef TOUCH_UI_PORTRAIT
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#define GRID_ROWS 11
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#define GRID_COLS (1 + _MORE_THAN_TEN)
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#define USER_ITEM_POS(N) BTN_POS((1+((N-1)/10)), ((N-1) % 10 + 1)), BTN_SIZE(1,1)
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#define BACK_POS BTN_POS(1,11), BTN_SIZE(1,1)
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#else
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#if _MORE_THAN_TEN || HAS_USER_ITEM(6, 7, 8, 9, 10)
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#define _MORE_THAN_FIVE 1
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#else
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#define _MORE_THAN_FIVE 0
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#endif
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#define GRID_ROWS 6
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#define GRID_COLS (1 + _MORE_THAN_FIVE + _MORE_THAN_TEN + _MORE_THAN_FIFTEEN)
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#define USER_ITEM_POS(N) BTN_POS((1+((N-1)/5)), ((N-1) % 5 + 1)), BTN_SIZE(1,1)
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#define BACK_POS BTN_POS(1,6), BTN_SIZE(GRID_COLS,1)
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#endif
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if (what & FOREGROUND) {
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CommandProcessor cmd;
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cmd.colors(normal_btn)
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.font(Theme::font_medium)
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#if HAS_USER_ITEM(1)
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_USER_ITEM(1)
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#endif
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#if HAS_USER_ITEM(2)
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_USER_ITEM(2)
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#endif
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#if HAS_USER_ITEM(3)
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_USER_ITEM(3)
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#endif
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#if HAS_USER_ITEM(4)
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_USER_ITEM(4)
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#endif
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#if HAS_USER_ITEM(5)
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_USER_ITEM(5)
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#endif
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#if HAS_USER_ITEM(6)
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_USER_ITEM(6)
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#endif
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#if HAS_USER_ITEM(7)
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_USER_ITEM(7)
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#endif
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#if HAS_USER_ITEM(8)
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_USER_ITEM(8)
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#endif
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#if HAS_USER_ITEM(9)
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_USER_ITEM(9)
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#endif
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#if HAS_USER_ITEM(10)
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_USER_ITEM(10)
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#endif
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#if HAS_USER_ITEM(11)
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_USER_ITEM(11)
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#endif
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#if HAS_USER_ITEM(12)
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_USER_ITEM(12)
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#endif
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#if HAS_USER_ITEM(13)
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_USER_ITEM(13)
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#endif
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#if HAS_USER_ITEM(14)
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_USER_ITEM(14)
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#endif
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#if HAS_USER_ITEM(15)
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_USER_ITEM(15)
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#endif
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#if HAS_USER_ITEM(16)
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_USER_ITEM(16)
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#endif
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#if HAS_USER_ITEM(17)
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_USER_ITEM(17)
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#endif
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#if HAS_USER_ITEM(18)
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_USER_ITEM(18)
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#endif
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#if HAS_USER_ITEM(19)
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_USER_ITEM(19)
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#endif
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#if HAS_USER_ITEM(20)
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_USER_ITEM(20)
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#endif
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.colors(action_btn)
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.tag(1).button(BACK_POS, GET_TEXT_F(MSG_BACK));
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}
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}
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bool CustomUserMenus::onTouchEnd(uint8_t tag) {
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switch (tag) {
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#if HAS_USER_ITEM(1)
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_USER_ACTION(1)
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#endif
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#if HAS_USER_ITEM(2)
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_USER_ACTION(2)
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#endif
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#if HAS_USER_ITEM(3)
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_USER_ACTION(3)
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#endif
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#if HAS_USER_ITEM(4)
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_USER_ACTION(4)
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#endif
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#if HAS_USER_ITEM(5)
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_USER_ACTION(5)
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#endif
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#if HAS_USER_ITEM(6)
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_USER_ACTION(6)
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#endif
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#if HAS_USER_ITEM(7)
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_USER_ACTION(7)
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#endif
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#if HAS_USER_ITEM(8)
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_USER_ACTION(8)
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#endif
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#if HAS_USER_ITEM(9)
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_USER_ACTION(9)
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#endif
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#if HAS_USER_ITEM(10)
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_USER_ACTION(10)
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#endif
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#if HAS_USER_ITEM(11)
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_USER_ACTION(11)
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#endif
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#if HAS_USER_ITEM(12)
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_USER_ACTION(12)
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#endif
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#if HAS_USER_ITEM(13)
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_USER_ACTION(13)
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#endif
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#if HAS_USER_ITEM(14)
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_USER_ACTION(14)
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#endif
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#if HAS_USER_ITEM(15)
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_USER_ACTION(15)
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#endif
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#if HAS_USER_ITEM(16)
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_USER_ACTION(16)
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#endif
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#if HAS_USER_ITEM(17)
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_USER_ACTION(17)
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#endif
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#if HAS_USER_ITEM(18)
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_USER_ACTION(18)
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#endif
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#if HAS_USER_ITEM(19)
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_USER_ACTION(19)
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#endif
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#if HAS_USER_ITEM(20)
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_USER_ACTION(20)
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#endif
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case 1: GOTO_PREVIOUS(); break;
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default: return false;
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}
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return true;
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}
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#endif // TOUCH_UI_FTDI_EVE && CUSTOM_USER_MENUS && !TOUCH_UI_LULZBOT_BIO && !TOUCH_UI_COCOA_PRESS
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