Comment, spacing cleanup

2.0.x
Scott Lahteine 4 years ago
parent c43ca39ec2
commit 1f6612dfc4

@ -113,7 +113,7 @@ bool PersistentStore::access_start() {
// This must be the first time since power on that we have accessed the storage, or someone // This must be the first time since power on that we have accessed the storage, or someone
// loaded and called write_data and never called access_finish. // loaded and called write_data and never called access_finish.
// Lets go looking for the slot that holds our configuration. // Lets go looking for the slot that holds our configuration.
if (eeprom_data_written) DEBUG_ECHOLN("Dangling EEPROM write_data"); if (eeprom_data_written) DEBUG_ECHOLNPGM("Dangling EEPROM write_data");
uint32_t address = FLASH_ADDRESS_START; uint32_t address = FLASH_ADDRESS_START;
while (address <= FLASH_ADDRESS_END) { while (address <= FLASH_ADDRESS_END) {
uint32_t address_value = (*(__IO uint32_t*)address); uint32_t address_value = (*(__IO uint32_t*)address);

@ -32,7 +32,7 @@ void set_pwm_frequency(const pin_t pin, int f_desired) {
PinName pin_name = digitalPinToPinName(pin); PinName pin_name = digitalPinToPinName(pin);
TIM_TypeDef *Instance = (TIM_TypeDef *)pinmap_peripheral(pin_name, PinMap_PWM); // Get HAL timer instance TIM_TypeDef *Instance = (TIM_TypeDef *)pinmap_peripheral(pin_name, PinMap_PWM); // Get HAL timer instance
LOOP_S_L_N(i, 0, NUM_HARDWARE_TIMERS) // Protect used timers LOOP_S_L_N(i, 0, NUM_HARDWARE_TIMERS) // Protect used timers
if (timer_instance[i] && timer_instance[i]->getHandle()->Instance == Instance) if (timer_instance[i] && timer_instance[i]->getHandle()->Instance == Instance)
return; return;

@ -34,9 +34,7 @@
#include "watchdog.h" #include "watchdog.h"
/** /**
* The watchdog clock is 40Khz. We need a 4 seconds interval, so use a /256 preescaler and * The watchdog clock is 40Khz. So for a 4s or 8s interval use a /256 preescaler and 625 or 1250 reload value (counts down to 0).
* 625 reload value (counts down to 0)
* use 1250 for 8 seconds
*/ */
#define STM32F1_WD_RELOAD TERN(WATCHDOG_DURATION_8S, 1250, 625) // 4 or 8 second timeout #define STM32F1_WD_RELOAD TERN(WATCHDOG_DURATION_8S, 1250, 625) // 4 or 8 second timeout
@ -56,7 +54,7 @@ void watchdogSetup() {
* *
* @return No return * @return No return
* *
* @details The watchdog clock is 40Khz. We need a 4 seconds interval, so use a /256 preescaler and 625 reload value (counts down to 0) * @details The watchdog clock is 40Khz. So for a 4s or 8s interval use a /256 preescaler and 625 or 1250 reload value (counts down to 0).
*/ */
void watchdog_init() { void watchdog_init() {
#if DISABLED(DISABLE_WATCHDOG_INIT) #if DISABLED(DISABLE_WATCHDOG_INIT)

@ -27,11 +27,9 @@
#include <libmaple/iwdg.h> #include <libmaple/iwdg.h>
// Arduino STM32F1 core now has watchdog support // Initialize watchdog with a 4 or 8 second countdown time
// Initialize watchdog with a 4 second countdown time
void watchdog_init(); void watchdog_init();
// Reset watchdog. MUST be called at least every 4 seconds after the // Reset watchdog. MUST be called every 4 or 8 seconds after the
// first watchdog_init or STM32F1 will reset. // first watchdog_init or the STM32F1 will reset.
void HAL_watchdog_refresh(); void HAL_watchdog_refresh();

@ -113,7 +113,7 @@ void GcodeSuite::M3_M4(const bool is_M4) {
else else
cutter.set_power(cutter.upower_to_ocr(get_s_power())); cutter.set_power(cutter.upower_to_ocr(get_s_power()));
#elif ENABLED(SPINDLE_SERVO) #elif ENABLED(SPINDLE_SERVO)
cutter.set_power(get_s_power()); cutter.set_power(get_s_power());
#else #else
cutter.set_enabled(true); cutter.set_enabled(true);
#endif #endif

@ -675,6 +675,10 @@
#define HAS_BED_PROBE 1 #define HAS_BED_PROBE 1
#endif #endif
#if EITHER(MESH_BED_LEVELING, AUTO_BED_LEVELING_UBL)
#undef PROBE_MANUALLY
#endif
#if ANY(HAS_BED_PROBE, PROBE_MANUALLY, MESH_BED_LEVELING) #if ANY(HAS_BED_PROBE, PROBE_MANUALLY, MESH_BED_LEVELING)
#define PROBE_SELECTED 1 #define PROBE_SELECTED 1
#endif #endif
@ -747,6 +751,7 @@
#define HAS_PROBING_PROCEDURE 1 #define HAS_PROBING_PROCEDURE 1
#endif #endif
#if !HAS_LEVELING #if !HAS_LEVELING
#undef PROBE_MANUALLY
#undef RESTORE_LEVELING_AFTER_G28 #undef RESTORE_LEVELING_AFTER_G28
#endif #endif

@ -1382,9 +1382,6 @@ static_assert(Y_MAX_LENGTH >= Y_BED_SIZE, "Movement bounds (Y_MIN_POS, Y_MAX_POS
* Unified Bed Leveling * Unified Bed Leveling
*/ */
// Hide PROBE_MANUALLY from the rest of the code
#undef PROBE_MANUALLY
#if IS_SCARA #if IS_SCARA
#error "AUTO_BED_LEVELING_UBL does not yet support SCARA printers." #error "AUTO_BED_LEVELING_UBL does not yet support SCARA printers."
#elif DISABLED(EEPROM_SETTINGS) #elif DISABLED(EEPROM_SETTINGS)
@ -1410,13 +1407,7 @@ static_assert(Y_MAX_LENGTH >= Y_BED_SIZE, "Movement bounds (Y_MIN_POS, Y_MAX_POS
#elif ENABLED(MESH_BED_LEVELING) #elif ENABLED(MESH_BED_LEVELING)
// Hide PROBE_MANUALLY from the rest of the code // Mesh Bed Leveling
#undef PROBE_MANUALLY
/**
* Mesh Bed Leveling
*/
#if ENABLED(DELTA) #if ENABLED(DELTA)
#error "MESH_BED_LEVELING is not compatible with DELTA printers." #error "MESH_BED_LEVELING is not compatible with DELTA printers."
#elif GRID_MAX_POINTS_X > 9 || GRID_MAX_POINTS_Y > 9 #elif GRID_MAX_POINTS_X > 9 || GRID_MAX_POINTS_Y > 9

@ -26,7 +26,7 @@
#if ENABLED(DGUS_LCD_UI_FYSETC) #if ENABLED(DGUS_LCD_UI_FYSETC)
#include "../DGUSDisplayDef.h" #include "DGUSDisplayDef.h"
#include "../DGUSDisplay.h" #include "../DGUSDisplay.h"
#include "../DGUSScreenHandler.h" #include "../DGUSScreenHandler.h"

@ -21,6 +21,8 @@
*/ */
#pragma once #pragma once
#include "../DGUSDisplayDef.h"
enum DGUSLCD_Screens : uint8_t { enum DGUSLCD_Screens : uint8_t {
DGUSLCD_SCREEN_BOOT = 0, DGUSLCD_SCREEN_BOOT = 0,
DGUSLCD_SCREEN_MAIN = 1, DGUSLCD_SCREEN_MAIN = 1,

@ -256,7 +256,7 @@
* ----- ----- * ----- -----
* LCD LCD * LCD LCD
*/ */
#define LCD_PINS_RS P1_23 #define LCD_PINS_RS P1_23
#define BTN_EN1 P1_20 #define BTN_EN1 P1_20

@ -13,10 +13,10 @@ env.Append(CXXFLAGS=[
# Useful for JTAG debugging # Useful for JTAG debugging
# #
# It will separe release and debug build folders. # It will separe release and debug build folders.
# It useful when we need keep two live versions: one debug, for debugging, # It useful when we need keep two live versions: one debug, for debugging,
# other release, for flashing. # other release, for flashing.
# Without this, PIO will recompile everything twice for any small change. # Without this, PIO will recompile everything twice for any small change.
# #
if env.GetBuildType() == "debug": if env.GetBuildType() == "debug":
env['BUILD_DIR'] = '$PROJECT_BUILD_DIR/$PIOENV/debug' env['BUILD_DIR'] = '$PROJECT_BUILD_DIR/$PIOENV/debug'

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