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@ -33,9 +33,9 @@ using namespace FTDI;
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using namespace Theme;
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using namespace Theme;
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#if ENABLED(TOUCH_UI_PORTRAIT)
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#if ENABLED(TOUCH_UI_PORTRAIT)
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#define GRID_ROWS 8
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#define GRID_ROWS 16
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#else
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#else
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#define GRID_ROWS 8
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#define GRID_ROWS 16
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#endif
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#endif
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void StatusScreen::draw_axis_position(draw_mode_t what) {
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void StatusScreen::draw_axis_position(draw_mode_t what) {
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@ -44,19 +44,19 @@ void StatusScreen::draw_axis_position(draw_mode_t what) {
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#define GRID_COLS 3
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#define GRID_COLS 3
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#if ENABLED(TOUCH_UI_PORTRAIT)
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#if ENABLED(TOUCH_UI_PORTRAIT)
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#define X_LBL_POS BTN_POS(1,5), BTN_SIZE(1,1)
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#define X_LBL_POS BTN_POS(1, 9), BTN_SIZE(1,2)
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#define Y_LBL_POS BTN_POS(1,6), BTN_SIZE(1,1)
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#define Y_LBL_POS BTN_POS(1,11), BTN_SIZE(1,2)
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#define Z_LBL_POS BTN_POS(1,7), BTN_SIZE(1,1)
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#define Z_LBL_POS BTN_POS(1,13), BTN_SIZE(1,2)
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#define X_VAL_POS BTN_POS(2,5), BTN_SIZE(2,1)
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#define X_VAL_POS BTN_POS(2, 9), BTN_SIZE(2,2)
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#define Y_VAL_POS BTN_POS(2,6), BTN_SIZE(2,1)
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#define Y_VAL_POS BTN_POS(2,11), BTN_SIZE(2,2)
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#define Z_VAL_POS BTN_POS(2,7), BTN_SIZE(2,1)
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#define Z_VAL_POS BTN_POS(2,13), BTN_SIZE(2,2)
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#else
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#else
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#define X_LBL_POS BTN_POS(1,5), BTN_SIZE(1,1)
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#define X_LBL_POS BTN_POS(1, 9), BTN_SIZE(1,2)
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#define Y_LBL_POS BTN_POS(2,5), BTN_SIZE(1,1)
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#define Y_LBL_POS BTN_POS(2, 9), BTN_SIZE(1,2)
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#define Z_LBL_POS BTN_POS(3,5), BTN_SIZE(1,1)
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#define Z_LBL_POS BTN_POS(3, 9), BTN_SIZE(1,2)
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#define X_VAL_POS BTN_POS(1,6), BTN_SIZE(1,1)
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#define X_VAL_POS BTN_POS(1,11), BTN_SIZE(1,2)
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#define Y_VAL_POS BTN_POS(2,6), BTN_SIZE(1,1)
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#define Y_VAL_POS BTN_POS(2,11), BTN_SIZE(1,2)
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#define Z_VAL_POS BTN_POS(3,6), BTN_SIZE(1,1)
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#define Z_VAL_POS BTN_POS(3,11), BTN_SIZE(1,2)
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#endif
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#endif
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#define _UNION_POS(x1,y1,w1,h1,x2,y2,w2,h2) x1,y1,max(x1+w1,x2+w2)-x1,max(y1+h1,y2+h2)-y1
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#define _UNION_POS(x1,y1,w1,h1,x2,y2,w2,h2) x1,y1,max(x1+w1,x2+w2)-x1,max(y1+h1,y2+h2)-y1
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@ -103,9 +103,9 @@ void StatusScreen::draw_axis_position(draw_mode_t what) {
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cmd.tag(6)
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cmd.tag(6)
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.font(Theme::font_medium)
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.font(Theme::font_medium)
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.text ( X_VAL_POS, x_str)
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.text(X_VAL_POS, x_str)
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.text ( Y_VAL_POS, y_str)
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.text(Y_VAL_POS, y_str)
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.text ( Z_VAL_POS, z_str);
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.text(Z_VAL_POS, z_str);
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}
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}
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#undef GRID_COLS
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#undef GRID_COLS
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@ -120,12 +120,12 @@ void StatusScreen::draw_axis_position(draw_mode_t what) {
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void StatusScreen::draw_temperature(draw_mode_t what) {
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void StatusScreen::draw_temperature(draw_mode_t what) {
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using namespace Theme;
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using namespace Theme;
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#define TEMP_RECT_1 BTN_POS(1,1), BTN_SIZE(4,2)
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#define TEMP_RECT_1 BTN_POS(1,1), BTN_SIZE(4,4)
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#define TEMP_RECT_2 BTN_POS(1,1), BTN_SIZE(8,1)
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#define TEMP_RECT_2 BTN_POS(1,1), BTN_SIZE(8,2)
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#define NOZ_1_POS BTN_POS(1,1), BTN_SIZE(4,1)
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#define NOZ_1_POS BTN_POS(1,1), BTN_SIZE(4,2)
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#define NOZ_2_POS BTN_POS(5,1), BTN_SIZE(4,1)
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#define NOZ_2_POS BTN_POS(5,1), BTN_SIZE(4,2)
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#define BED_POS BTN_POS(1,2), BTN_SIZE(4,1)
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#define BED_POS BTN_POS(1,3), BTN_SIZE(4,2)
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#define FAN_POS BTN_POS(5,2), BTN_SIZE(4,1)
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#define FAN_POS BTN_POS(5,3), BTN_SIZE(4,2)
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#define _ICON_POS(x,y,w,h) x, y, w/4, h
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#define _ICON_POS(x,y,w,h) x, y, w/4, h
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#define _TEXT_POS(x,y,w,h) x + w/4, y, w - w/4, h
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#define _TEXT_POS(x,y,w,h) x + w/4, y, w - w/4, h
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@ -164,17 +164,12 @@ void StatusScreen::draw_temperature(draw_mode_t what) {
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.cmd (BITMAP_SIZE (Fan_Icon_Info))
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.cmd (BITMAP_SIZE (Fan_Icon_Info))
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.icon(ICON_POS(FAN_POS), Fan_Icon_Info, icon_scale);
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.icon(ICON_POS(FAN_POS), Fan_Icon_Info, icon_scale);
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#if ENABLED(TOUCH_UI_USE_UTF8)
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TERN_(TOUCH_UI_USE_UTF8, load_utf8_bitmaps(cmd)); // Restore font bitmap handles
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load_utf8_bitmaps(cmd); // Restore font bitmap handles
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#endif
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}
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}
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if (what & FOREGROUND) {
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if (what & FOREGROUND) {
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using namespace ExtUI;
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using namespace ExtUI;
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char e0_str[20];
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char e0_str[20], e1_str[20], bed_str[20], fan_str[20];
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char e1_str[20];
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char bed_str[20];
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char fan_str[20];
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sprintf_P(fan_str, PSTR("%-3d %%"), int8_t(getActualFan_percent(FAN0)));
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sprintf_P(fan_str, PSTR("%-3d %%"), int8_t(getActualFan_percent(FAN0)));
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@ -188,7 +183,6 @@ void StatusScreen::draw_temperature(draw_mode_t what) {
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else
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else
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format_temp_and_temp(e0_str, getActualTemp_celsius(H0), getTargetTemp_celsius(H0));
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format_temp_and_temp(e0_str, getActualTemp_celsius(H0), getTargetTemp_celsius(H0));
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#if HAS_MULTI_EXTRUDER
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#if HAS_MULTI_EXTRUDER
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if (isHeaterIdle(H1))
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if (isHeaterIdle(H1))
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format_temp_and_idle(e1_str, getActualTemp_celsius(H1));
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format_temp_and_idle(e1_str, getActualTemp_celsius(H1));
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@ -207,57 +201,114 @@ void StatusScreen::draw_temperature(draw_mode_t what) {
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}
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}
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}
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}
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void StatusScreen::_format_time(char *outstr, uint32_t time) {
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const uint8_t hrs = time / 3600,
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min = (time / 60) % 60,
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sec = time % 60;
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if (hrs)
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sprintf_P(outstr, PSTR("%02d:%02d"), hrs, min);
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else
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sprintf_P(outstr, PSTR("%02d:%02ds"), min, sec);
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}
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void StatusScreen::draw_progress(draw_mode_t what) {
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void StatusScreen::draw_progress(draw_mode_t what) {
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using namespace ExtUI;
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using namespace ExtUI;
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using namespace Theme;
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using namespace Theme;
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CommandProcessor cmd;
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CommandProcessor cmd;
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#undef GRID_COLS
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#if ENABLED(TOUCH_UI_PORTRAIT)
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#if ENABLED(TOUCH_UI_PORTRAIT)
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#define TIME_POS BTN_POS(1,3), BTN_SIZE(4,1)
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#define GRID_COLS 3
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#define PROGRESS_POS BTN_POS(5,3), BTN_SIZE(4,1)
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#define PROGRESSZONE_POS BTN_POS(1,5), BTN_SIZE(3,2)
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#define TIME_POS_X BTN_X(1)
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#define TIME_POS_W BTN_W(1)
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#define REMAINING_POS_X BTN_X(2)
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#define REMAINING_POS_W BTN_W(1)
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#define PROGRESS_POS_X BTN_X(3)
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#define PROGRESS_POS_W BTN_W(1)
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#define PROGRESSZONE_FIRSTLINE_Y BTN_Y(5)
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#define PROGRESSBAR_POS BTN_POS(1,6), BTN_SIZE(3,1)
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#else
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#else
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#define TIME_POS BTN_POS(9,1), BTN_SIZE(4,1)
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#define GRID_COLS 6
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#define PROGRESS_POS BTN_POS(9,2), BTN_SIZE(4,1)
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#define PROGRESSZONE_POS BTN_POS(5,1), BTN_SIZE(2,4)
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#if ENABLED(SHOW_REMAINING_TIME)
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#define TIME_POS BTN_POS(5,1), BTN_SIZE(1,2)
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#define REMAINING_POS BTN_POS(6,1), BTN_SIZE(1,2)
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#else
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#define TIME_POS BTN_POS(5,1), BTN_SIZE(2,2)
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#endif
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#define PROGRESS_POS BTN_POS(5,3), BTN_SIZE(2,2)
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#define PROGRESSBAR_POS BTN_POS(5,2), BTN_SIZE(2,2)
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#endif
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#endif
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if (what & BACKGROUND) {
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if (what & BACKGROUND) {
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cmd.tag(0).font(font_medium)
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cmd.tag(0).font(font_medium)
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.fgcolor(progress).button(TIME_POS, F(""), OPT_FLAT)
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.fgcolor(progress).button(PROGRESSZONE_POS, F(""), OPT_FLAT);
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.button(PROGRESS_POS, F(""), OPT_FLAT);
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}
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}
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if (what & FOREGROUND) {
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if (what & FOREGROUND) {
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const uint32_t elapsed = getProgress_seconds_elapsed();
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const uint32_t elapsed = getProgress_seconds_elapsed();
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const uint8_t hrs = elapsed/3600;
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char elapsed_str[10];
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const uint8_t min = (elapsed/60)%60;
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_format_time(elapsed_str, elapsed);
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char time_str[10];
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#if ENABLED(SHOW_REMAINING_TIME)
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char progress_str[10];
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const uint32_t remaining = getProgress_seconds_remaining();
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char remaining_str[10];
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_format_time(remaining_str, remaining);
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#endif
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sprintf_P(time_str, PSTR(" %02d : %02d"), hrs, min);
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const uint16_t current_progress = TERN(HAS_PRINT_PROGRESS_PERMYRIAD, getProgress_permyriad(), getProgress_percent() * 100);
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sprintf_P(progress_str, PSTR("%-3d %%"), getProgress_percent() );
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constexpr uint16_t progress_range = 10000U;
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cmd.font(font_medium)
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const bool show_progress_bar = current_progress > 0 && current_progress < progress_range + 1;
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.tag(7).text(TIME_POS, time_str)
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if (show_progress_bar) {
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.text(PROGRESS_POS, progress_str);
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cmd.tag(0).font(font_medium)
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.bgcolor(progress)
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.progress(PROGRESSBAR_POS, current_progress, progress_range, OPT_FLAT);
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}
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}
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char progress_str[10];
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sprintf_P(progress_str,
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#if ENABLED(PRINT_PROGRESS_SHOW_DECIMALS)
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PSTR("%3d.%02d%%"), uint8_t(current_progress / 100), current_progress % 100
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#else
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PSTR("%3d%%"), uint8_t(current_progress / 100)
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#endif
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);
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#if ENABLED(TOUCH_UI_PORTRAIT)
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const uint16_t texts_pos_h = show_progress_bar ? (BTN_H(1)) : (BTN_H(2));
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cmd.font(font_medium)
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.tag(7).text(TIME_POS_X, PROGRESSZONE_FIRSTLINE_Y, TIME_POS_W, texts_pos_h, elapsed_str)
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#if ENABLED(SHOW_REMAINING_TIME)
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.text(REMAINING_POS_X, PROGRESSZONE_FIRSTLINE_Y, REMAINING_POS_W, texts_pos_h, remaining_str)
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#endif
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.text(PROGRESS_POS_X, PROGRESSZONE_FIRSTLINE_Y, PROGRESS_POS_W, texts_pos_h, progress_str);
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#else
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cmd.font(font_medium)
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.tag(7).text(TIME_POS, elapsed_str)
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#if ENABLED(SHOW_REMAINING_TIME)
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.text(REMAINING_POS, remaining_str)
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#endif
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.text(PROGRESS_POS, progress_str);
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#endif
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}
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#undef GRID_COLS
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}
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}
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#undef GRID_COLS
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void StatusScreen::draw_interaction_buttons(draw_mode_t what) {
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void StatusScreen::draw_interaction_buttons(draw_mode_t what) {
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#define GRID_COLS 4
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#define GRID_COLS 4
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if (what & FOREGROUND) {
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if (what & FOREGROUND) {
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using namespace ExtUI;
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using namespace ExtUI;
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#if ENABLED(TOUCH_UI_PORTRAIT)
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#if ENABLED(TOUCH_UI_PORTRAIT)
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#define MEDIA_BTN_POS BTN_POS(1,8), BTN_SIZE(2,1)
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#define MEDIA_BTN_POS BTN_POS(1,15), BTN_SIZE(2,2)
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#define MENU_BTN_POS BTN_POS(3,8), BTN_SIZE(2,1)
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#define MENU_BTN_POS BTN_POS(3,15), BTN_SIZE(2,2)
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#else
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#else
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#define MEDIA_BTN_POS BTN_POS(1,7), BTN_SIZE(2,2)
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#define MEDIA_BTN_POS BTN_POS(1,13), BTN_SIZE(2,4)
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#define MENU_BTN_POS BTN_POS(3,7), BTN_SIZE(2,2)
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#define MENU_BTN_POS BTN_POS(3,13), BTN_SIZE(2,4)
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#endif
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#endif
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const bool has_media = isMediaInserted() && !isPrintingFromMedia();
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const bool has_media = isMediaInserted() && !isPrintingFromMedia();
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@ -278,9 +329,9 @@ void StatusScreen::draw_status_message(draw_mode_t what, const char* message) {
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#define GRID_COLS 1
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#define GRID_COLS 1
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#if ENABLED(TOUCH_UI_PORTRAIT)
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#if ENABLED(TOUCH_UI_PORTRAIT)
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#define STATUS_POS BTN_POS(1,4), BTN_SIZE(1,1)
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#define STATUS_POS BTN_POS(1,7), BTN_SIZE(1,2)
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#else
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#else
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#define STATUS_POS BTN_POS(1,3), BTN_SIZE(1,2)
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#define STATUS_POS BTN_POS(1,5), BTN_SIZE(1,4)
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#endif
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#endif
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if (what & BACKGROUND) {
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if (what & BACKGROUND) {
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